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<< Return to Directory Selection
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Aqua TeamsIgnis TeamsVentus TeamsTerra TeamsLux TeamsUmbra Teams
3
• All teams shown assume maxed out Monolith Research and Ascension Difficulty 8.
• Teams are arranged based on the Limited Trekker release order.
• All Potentials are arranged based on acquisition and level upgrade priority.
• Potentials with a GREEN border signify that they are a core priority and must be present in the team for it to be functional.
• Potentials with a BLUE border signify that they are interchangeable.
• You can navigate to each of the respective team's detailed information through the named headers.
• For preset codes, please go to this document: Stella Sora Preset Codes
• All teams shown assume maxed out Monolith Research and Ascension Difficulty 8.
• Teams are arranged based on the Limited Trekker release order.
• All Potentials are arranged based on acquisition and level upgrade priority.
• Potentials with a GREEN border signify that they are a core priority and must be present in the team for it to be functional.
• Potentials with a BLUE border signify that they are interchangeable.
• You can navigate to each of the respective team's detailed information through the named headers.
• For preset codes, please go to this document: Stella Sora Preset Codes
• All teams shown assume maxed out Monolith Research and Ascension Difficulty 8.
• Teams are arranged based on the Limited Trekker release order.
• All Potentials are arranged based on acquisition and level upgrade priority.
• Potentials with a GREEN border signify that they are a core priority and must be present in the team for it to be functional.
• Potentials with a BLUE border signify that they are interchangeable.
• You can navigate to each of the respective team's detailed information through the named headers.
• For preset codes, please go to this document: Stella Sora Preset Codes
• All teams shown assume maxed out Monolith Research and Ascension Difficulty 8.
• Teams are arranged based on the Limited Trekker release order.
• All Potentials are arranged based on acquisition and level upgrade priority.
• Potentials with a GREEN border signify that they are a core priority and must be present in the team for it to be functional.
• Potentials with a BLUE border signify that they are interchangeable.
• You can navigate to each of the respective team's detailed information through the named headers.
• For preset codes, please go to this document: Stella Sora Preset Codes
• All teams shown assume maxed out Monolith Research and Ascension Difficulty 8.
• Teams are arranged based on the Limited Trekker release order.
• All Potentials are arranged based on acquisition and level upgrade priority.
• Potentials with a GREEN border signify that they are a core priority and must be present in the team for it to be functional.
• Potentials with a BLUE border signify that they are interchangeable.
• You can navigate to each of the respective team's detailed information through the named headers.
• For preset codes, please go to this document: Stella Sora Preset Codes
• All teams shown assume maxed out Monolith Research and Ascension Difficulty 8.
• Teams are arranged based on the Limited Trekker release order.
• All Potentials are arranged based on acquisition and level upgrade priority.
• Potentials with a GREEN border signify that they are a core priority and must be present in the team for it to be functional.
• Potentials with a BLUE border signify that they are interchangeable.
• You can navigate to each of the respective team's detailed information through the named headers.
• For preset codes, please go to this document: Stella Sora Preset Codes
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Level 1: Safe to not upgrade past the base level
Level 1+: Upgrade as much as you can if possible
Level 6: Always upgrade to its maximum level
Level 1: Safe to not upgrade past the base level
Level 1+: Upgrade as much as you can if possible
Level 6: Always upgrade to its maximum level
Level 1: Safe to not upgrade past the base level
Level 1+: Upgrade as much as you can if possible
Level 6: Always upgrade to its maximum level
Level 1: Safe to not upgrade past the base level
Level 1+: Upgrade as much as you can if possible
Level 6: Always upgrade to its maximum level
Level 1: Safe to not upgrade past the base level
Level 1+: Upgrade as much as you can if possible
Level 6: Always upgrade to its maximum level
Level 1: Safe to not upgrade past the base level
Level 1+: Upgrade as much as you can if possible
Level 6: Always upgrade to its maximum level
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6
Nazuna-DonnaSnowish Laru (Cannon)Wraith (Melee)Terra Mark (S. Coronis Ver.)Firefly (Giant Sword) WIPOtoha (Laser)
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8
RotationRotation (WIP)RotationRotationRotation (WIP)Rotation
9
idk yetidk yetWraith comps are generally auto-friendly that can have optimizations to squeeze more damage.

General Rotation
1. Use both Support Skills
2. Use Wraith skills while weaving a few auto attacks between each skill activation to proc her tornadoes

When to use Ultimate?
• Wraith:
Whenever there's a need to dodge big attacks from enemies (preferably also while waiting for her supports' skills cooldown to come back up).
Nazuka: Preferably when there's a break window and also when her Support Skill CD is around 7s+ to not delay its cast.
Ann: To block target attacks or disrupt disruptable enemies.

Tips
• Wraith:
Use her Main Skill sparingly (keeping it at 2 stacks always) while waiting for Ann's Support Skill to snapshot her tornadoes with all of Ann's buffs.
The goal of this team is to set up Nazuna and S. Coronis’ skills before deploying Gerie to maximize her damage. It is important for Gerie's attacks to hit as not doing so results in an irrecoverable damage loss, to the point of warranting a full restart.

General Rotation
1. Nazuna Main Skill
2. S. Coronis Supp. Skill
3. Wait 1s then use Gerie Supp. Skill

When to use Ultimate?
Nazuna: Whenever available as long as her skill is not cancelled.
• Gerie: Never because apparently, the effects of Samsara's Judgment doesn't affect Mark DMG.
S. Coronis (w/ Talent 3): Whenever available as long as her skill is not cancelled.

Tips

• While S. Coronis' Supp. Skill covers a large area, be careful of its usage against enemies that have high mobility as you will lose out on the buffs that it can provide.
This team generally relies on Minova and Tilia to support Firefly to do as much damage as possible with their potentials.

General Rotation
1. Firefly Supp. Skill
2. Tilia Supp. Skill
3. Minova full Auto Attack chain (she has 5 AA hits)
4. Minova Main Skill

When to use Ultimate?
• Minova: idk yet
• Firefly: When there is around 5s left in her Support Skill's cooldown.
• Tilia: Whenever available as long as her skill is not cancelled and Firefly is in the battlefield.

Tips and Other Information
• Firefly takes a while to start attacking (2.4s according to ruyu) so it is fine to deploy her early on.
• Using Minova's skill after every 5th AA hit allows for
More Than Just Pretty to have constant uptime.
Her 5th AA hit has a unique *ding* sound cue to aid you on when to use her Main Skill again.
This team is pretty straightforward and even auto friendly as there is no need for manual skill usage input.

General Rotation
1. Mistique or Coronis Supp. Skill
2. Otoha Supp. Skill + Cosette Main Skill

When to use Ultimate?
Cosette (w/ Nether Blaze): Before using her skill.
Otoha: Only when her skill is in cooldown.
Mistique: Whenever available as long as her skill is not cancelled.
Coronis: Preferably when the enemy has resilience bar active.
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11
PriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptional
12
13
14
Nazuna
(Main Slot)
Flora
(Main Slot)
Wraith
(Main Slot)
Nazuna
(Main Slot)
Minova
(Main Slot)
Cosette
(Main Slot)
15
Skill Level
1/1/1/1
Skill Level
1/1/1/1
Skill Level
10/10/1/1
Skill Level
1/10/1/10
Skill Level
1/1/1/1
Skill Level
1/10/1/1
16
None
None
17
18
Donna
(1st Supp. Slot)
Snowish Laru
(1st Supp. Slot)
Ann
(1st Supp. Slot)
Gerie
(1st Supp. Slot)
Firefly
(1st Supp.Slot)
Otoha
(1st Supp. Slot)
19
Skill Level
1/1/10/1
Skill Level
1/1/10/1+
Skill Level
1/1/10/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
20
21
22
Freesia
(2nd Supp. Slot)
Chixia
(2nd Supp. Slot)
Nazuka
(2nd Supp. Slot)
S. Coronis
(2nd Supp. Slot)
Tilia
(2nd Supp. Slot)
Mistique
(2nd Supp. Slot)
23
Skill Level
1/1/1+/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
24
None
None
None
25
26
Kasimira
(2nd Supp. Slot)
Minova
(2nd Supp. Slot)
Coronis
(2nd Supp. Slot)
27
Skill Level
1/1/1/1
Skill Level
1/1/1/1
Skill Level
1/1/1/1
28
None
29
30
Canace
(2nd Supp. Slot)
31
Skill Level
1/1/1/1
32
33
Post Haste TeamFuyuka (Ultimate)Wraith (Ranged) WIPTerra Mark AmplificationShia (Snow Rabbit)Otoha (Weeping Sky)
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35
RotationRotationRotation (WIP)RotationRotation (WIP)Rotation
36
General Rotation
1. Teresa Main Skill
2. Wait at least 0.3s, then Teresa Main Skill
3. Freesia Supp. Skill
4. Donna Supp. Skill

When to use Ultimate?
Teresa: Only if you have Wave Breaker and/or need the i-frame
Donna: Between 2-8s remaining on her Supp. Skill cooldown
Freesia: Best used if Supp. Skill is also available
Note: The rotation timing varies slightly depending on how many Toy Army buff stacks you want Fuyuka's first Ultimate hit to land on.

General Rotation
Flora (w/ Reincarnation of Fire)
1. XLaru Supp. Skill + Ultimate
2. Flora Ultimate
3. Flora Supp. Skill
4. Wait 2s then use Fuyuka's Ultimate

Flora (w/o Reincarnation of Fire)
1. Flora Ultimate
2. Wait 2s and then use XLaru Supp. Skill + Ultimate
3. Wait 3s and then use Flora Supp. Skill
4. Wait 2s then use Fuyuka's Ultimate
Below are just notes that are being taken (so I don't forget)

- Always make sure that Wraith has 3 stacks of her skill before using them all at once or she does no damage
- Laser targetting is random so it will suck if the boss has minions
- Not auto friendly sadly
The goal of this team is to set up Nazuna and Tilia’s skills before deploying Gerie to maximize her damage. It is important for Gerie's attacks to hit as not doing so results in an irrecoverable damage loss, to the point of warranting a full restart.

General Rotation
1. Nazuna Main Skill
2. Tilia Supp. Skill
3. Gerie Supp. Skill

When to use Ultimate?
Nazuna: Whenever available as long as her skill is not cancelled.
• Gerie: Never because apparently, the effects of Samsara's Judgment doesn't affect Mark DMG.
Tilia: Whenever available as long as her skill is not cancelled.

Tips
• Try to dodge as minimally as possible when Gerie is on the field so Nazuna can keep on inflicting Terra Marks.
• Keep enemies in Tilia’s Holy Inscription circles to constantly refresh Lux Marks and maintain Blinding Beam's effect.
Spam Shia's dash cancel tech like your life depends on it.This team is pretty straightforward and even auto friendly as there is no need for manual skill usage input.

General Rotation
1. Mistique or Coronis Supp. Skill
2. Otoha Supp. Skill + Cosette Main Skill

When to use Ultimate?
Cosette (w/ Nether Blaze): Before using her skill.
Otoha: Whenever available as long as her skill is not cancelled.
Mistique: Whenever available as long as her skill is not cancelled.
Coronis: Preferably when the enemy has resilience bar active.
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38
PriorityOptionalPriorityOptionalPriority (WIP)Optional (WIP)PriorityOptionalPriorityOptionalPriorityOptional
39
40
41
Teresa
(Main Slot)
Fuyuka
(Main Slot)
Wraith
(Main Slot)
Nazuna
(Main Slot)
Shia
(Main Slot)
Cosette
(Main Slot)
42
Skill Level
1/1/1/1
Skill Level
1+/1+/1/10
Skill Level
1/10/1/1
Skill Level
1/10/1/10
Skill Level
10/10/1/1
Skill Level
1/10/1/1
43
44
45
Donna
(1st Supp. Slot)
Flora
(1st Supp. Slot)
Ann
(1st Supp. Slot)
Gerie
(1st Supp. Slot)
Tilia
(1st Supp. Slot)
Otoha
(1st Supp. Slot)
46
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
47
48
49
Freesia
(2nd Supp. Slot)
Snowish Laru
(2nd Supp. Slot)
Nazuka
(2nd Supp. Slot)
Tilia
(2nd Supp. Slot)
Firefly
(2nd Supp. Slot)
Mistique
(2nd Supp. Slot)
50
Skill Level
1/1/1+/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
51
None
None
52
53
Chixia
(2nd Supp. Slot)
Minova
(2nd Supp. Slot)
Minova
(2nd Supp. Slot)
Coronis
(2nd Supp. Slot)
54
Skill Level
1/1/1/1
Skill Level
1/1/1/1
Skill Level
1/1/1/1
Skill Level
1/1/1/1
55
None
None
56
57
Canace
(2nd Supp. Slot)
Ann
(2nd Supp. Slot)
58
Skill Level
1/1/1/1
Skill Level
1/1/10/1
59
60
Chitose (Auto Attack) WIPFuyuka (Skill DMG)NazuNazuka (Hybrid)Gerie (Auto Attack) WIPShia (Night Rabbit)Mistique-Otoha (Weeping Sky)
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62
Rotation (WIP)Rotation (WIP)RotationRotation (WIP)Rotation (WIP)Rotation
63
Please take note that some of Chitose's potentials have been adjusted and thus, requires new testings to be done.idk yet*Credits to Soh for the detailed rotation

General Rotation
1. Nazuna Main Skill
2. Wait 2s then use Nazuka Supp. Skill + Ann Supp. Skill
3. Ensure that both Ann and Nazuka's Supp. Skills line up by using Ann’s skill only when Nazuka’s skill CD hits 4s.

When to use Ultimate?
Nazuna: After using her skill and ensure that it is timed 2s before using Nazuka's skill.
Nazuka: When skill cooldown hits 10s.
Ann: 1s before Nazuka's skill (but not at the same time as Nazuna's Ultimate)

Tips and Additional Information
• Nazuna reloads faster if she is constantly moving.
• Nazuna restores energy faster if you cancel her reload animation by dashing.

Additional Timings During Nazuka's Ultimate
• Use Ann's skill when Nazuka's ultimate is at 24s CD (Nazuka skill: 4s CD)
• Use Nazuna's skill and ultimate when Nazuka's ultimate is at 22s CD (Nazuka skill: 2s CD)

One, Two, Three Jump! Disc Effect Snapshot
• This assumes that you have One, Two, Three, Jump! disc on Main slot.
• Nazuka’s Ultimate allows her next skill usage to carry over the disc’s snapshot benefits.
• Only use Nazuka's Ultimate just before her skill hits to snapshot the disc’s buff for maximum damage.
idk yetidk yet
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65
Priority (WIP)OptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptional
66
None
67
68
Chitose
(Main Slot)
Fuyuka
(Main Slot)
Nazuna
(Main Slot)
Gerie
(Main Slot)
Shia
(Main Slot)
Mistique
(Main Slot)
69
Skill Level
10/1/1/1
Skill Level
1+/10/1/1+
Skill Level
1/1/1/10
Skill Level
10/1/1/1
Skill Level
10/10/1/1+
Skill Level
1/1/1/1
70
None
71
72
Teresa
(1st Supp. Slot)
Flora
(1st Supp. Slot)
Nazuka
(1st Supp. Slot)
Nazuna
(Support Slot)
Tilia
(1st Supp. Slot)
Otoha
(1st Supp. Slot)
73
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1+
Skill Level
1/1/10/10
Skill Level
1/1/10/1
Skill Level
1/1/10/1
74
None
75
76
Donna
(2nd Supp. Slot)
Snowish Laru
(2nd Supp. Slot)
Ann
(2nd Supp. Slot)
S. Coronis
(2nd Supp. Slot)
Minova
(2nd Supp. Slot)
Cosette
(2nd Supp. Slot)
77
Skill Level
1/1/10/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/1/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
78
None
None
79
80
Freesia
(2nd Supp. Slot)
Chixia
(2nd Supp. Slot)
Ridge
(2nd Supp. Slot)
Ann
(2nd Supp. Slot)
81
Skill Level
1/1/1/1
Skill Level
1/1/1/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
82
None
83
84
Iris
(2nd Supp. Slot)
85
Skill Level
1/1/1/1
86
87
Nazuna-FreesiaFuyuka (Enhanced AA)Nazuka (Formation)Minova WIPFirenze (Main Skill)
88
89
Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation
90
They changed Ice Vortex to only stack one time per enemy instead of three. So this build is not as good as it was pre-patch.idk yetidk yetidk yetThe goal of this team is to allow Firenze's Nimble Step potential to have permanent uptime as it allows High Risk to be proc'd consistently.

General Rotation
Firenze/Cosette/Otoha or Coronis
1. Cosette Supp. Skill + Otoha/Coronis Supp. Skill
2. 1st Firenze Main Skill when Cosette skill hits 11s CD
3. 2nd Firenze Main Skill when Cosette skill hits 5s CD
*Note: This can be auto friendly if Firenze does not get staggered or miss any skill hits.

w/o Mistique pre-casting
1. Mistique Supp. Skill + Cosette Supp. Skill
2. 1st Firenze Main Skill when Cosette skill hits 11s CD
3. 2nd Firenze Main Skill when Cosette skill hits 5s CD

w/ Mistique pre-casting
1. Mistique Supp. Skill
2. Wait until Mistique's Supp. Skill CD reaches 2s
3. Cosette Supp. Skill
4. 1st Firenze Main Skill when Cosette skill hits 11s CD
5. Mistique Supp. Skill
6. 2nd Firenze Main Skill when Cosette skill hits 5s CD

When to use Ultimate?
• Firenze:
Ensure that Nimble Step is still active with around 3+ seconds left and Cosette is still on the field.
Cosette (w/ Nether Blaze): Before using her skill.
Otoha: When her skill CD is at 5-11s.
Mistique: Whenever available as long as her skill is not cancelled.
Coronis: Preferably when the enemy has resilience bar active.

Tips
• If you have Wisteria Dream as Main Disc, use Firenze's skill (or any Umbra unit that spawns a minion like Mistique) until she has 3 stacks of Reverence if the Boss Blitz stage allows it. The Evernight Emberflies stage is a perfect example for this as it is not an instant battle against the boss.
91
92
PriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptional
93
94
95
Nazuna
(Main Slot)
Fuyuka
(Main Slot)
Canace
(Main Slot)
Minova
(Main Slot)
Firenze
(Main Slot)
96
Skill Level
1/1/1/1
Skill Level
10/1+/1/1+
Skill Level
1/1/1/1
Skill Level WIP
1/1/1/1
Skill Level
1/10/1/10
97
98
99
Freesia
(1st Supp. Slot)
Flora
(1st Supp. Slot)
Nazuka
(1st Supp. Slot)
Tilia
(1st Supp. Slot)
Cosette
(1st Supp. Slot)
100
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
101
None
None
102
103
Tilia
(2nd Supp. Slot)
Snowish Laru
(2nd Supp. Slot)
Ann
(2nd Supp. Slot)
Ann
(2nd Supp. Slot)
Otoha - Weeping Sky Build
(2nd Supp. Slot)
104
Skill Level
1/1/10/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
105
None
106
107
Iris
(2nd Supp. Slot)
Chixia
(2nd Supp. Slot)
Mistique
(2nd Supp. Slot)
108
Skill Level
1/1/1/1
Skill Level
1/1/1/1
Skill Level
1/1/1+/1
109
None
110
111
Coronis
(2nd Supp. Slot)
112
Skill Level
1/1/1/1
113
114
Freesia (Supp. Slot)Nazuka (Petals)Laru (Laser) WIPFirenze (Main Skill)
115
116
Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation
117
They changed Ice Vortex to only stack one time per enemy instead of three. So this build is not as good as it was pre-patch.idk yetidk yetThe goal of this team is to allow Firenze's Nimble Step potential to have permanent uptime as it allows High Risk to be proc'd consistently.

General Rotation
Firenze/Cosette/Otoha or Coronis
1. Cosette Supp. Skill + Otoha/Coronis Supp. Skill
2. 1st Firenze Main Skill when Cosette skill hits 11s CD
3. 2nd Firenze Main Skill when Cosette skill hits 5s CD
*Note: This can be auto friendly if Firenze does not get staggered or miss any skill hits.

w/o Mistique pre-casting
1. Mistique Supp. Skill + Cosette Supp. Skill
2. 1st Firenze Main Skill when Cosette skill hits 11s CD
3. 2nd Firenze Main Skill when Cosette skill hits 5s CD

w/ Mistique pre-casting
1. Mistique Supp. Skill
2. Wait until Mistique's Supp. Skill CD reaches 2s
3. Cosette Supp. Skill
4. 1st Firenze Main Skill when Cosette skill hits 11s CD
5. Mistique Supp. Skill
6. 2nd Firenze Main Skill when Cosette skill hits 5s CD

When to use Ultimate?
• Firenze:
Ensure that Nimble Step is still active with around 3+ seconds left and Cosette is still on the field.
Cosette (w/ Nether Blaze): Before using her skill.
Otoha: When her skill CD is at 5-11s.
Mistique: Whenever available as long as her skill is not cancelled.
Coronis: Preferably when the enemy has resilience bar active.

Tips
• If you have Wisteria Dream as Main Disc, use Firenze's skill (or any Umbra unit that spawns a minion like Mistique) until she has 3 stacks of Reverence if the Boss Blitz stage allows it. The Evernight Emberflies stage is a perfect example for this as it is not an instant battle against the boss.
118
119
PriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptional
120
121
122
Teresa
(Main Slot)
Canace
(Main Slot)
Laru
(Main Slot)
Firenze
(Main Slot)
123
Skill Level
1/1/1/1
Skill Level
1/1/1/1
Skill Level WIP
1/10/1/1
Skill Level
1/10/1/10
124
None
125
126
Freesia
(1st Supp. Slot)
Nazuka
(1st Supp. Slot)
Tilia
(1st Supp. Slot)
Cosette
(1st Supp. Slot)
127
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
128
None
None
None
129
130
Iris
(2nd Supp. Slot)
Ann
(2nd Supp. Slot)
Minova
(2nd Supp. Slot)
Otoha - Laser Build
(2nd Supp. Slot)
131
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
132
None
133
134
Tilia
(2nd Supp. Slot)
Mistique
(2nd Supp. Slot)
135
Skill Level
1/1/10/1
Skill Level
1/1/1+/1
136
None
137
138
Coronis
(2nd Supp. Slot)
139
Skill Level
1/1/1/1
140
141
Freesia (Main Skill)Nanoha-Nazuka (Formation)Jinglin (Lux Mark)Firenze (Minion)
142
143
Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation (WIP)
144
They changed Ice Vortex to only stack one time per enemy instead of three. So this build is not as good as it was pre-patch.idk yetGeneral Rotation
1. Tilia + Minova Support Skill
2. Jinglin Main Skill

Tips
• If you are using this team against single target bosses, you must use Jinglin's Main Skill one at a time. She initially has 4 stacks of it with this build but Energy Storage: Bind makes it so that you consume all of them in one go unless you dash cancel after casting one Main Skill.
idk yet
145
146
PriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptional
147
None
148
149
Freesia
(Main Slot)
Nanoha
(Main Slot)
Jinglin
(Main Slot)
Firenze
(Main Slot)
150
Skill Level
1/10/1/1
Skill Level
1/10/1/1
Skill Level
1/1/1/1
Skill Level
10/10/1/10
151
None
152
153
Flora
(1st Supp. Slot)
Nazuka
(1st Supp. Slot)
Tilia
(1st Supp. Slot)
Cosette
(1st Supp. Slot)
154
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
Skill Level
1/1/10/1
155
None
None
156
157
Iris
(2nd Supp. Slot)
Ann
(2nd Supp. Slot)
Minova
(2nd Supp. Slot)
Otoha
(2nd Supp. Slot)
158
Skill Level
1/1/1/1
Skill Level
1/1/10/1
Skill Level
1/1/1/1
Skill Level
1/1/10/1
159
None
None
160
161
Teresa
(2nd Supp. Slot)
Mistique
(2nd Supp. Slot)
162
Skill Level
1/1/1/1
Skill Level
1/1/1+/1
163
None
164
165
Coronis
(2nd Supp. Slot)
166
Skill Level
1/1/1/1
167
168
Nanoha-Nazuka (Petals)Mistique (Minion)
169
170
Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation (WIP)Rotation
171
idk yetThe goal is to buff Mistique's minions as they are being summoned out of her circle.

General Rotation
With Mistique's Support Skill pre-casting
1. Mistique Supp. Skill
2. Wait until Mistique's Supp. Skill CD reaches 5s
3. Iris Supp. Skill + Cosette Supp. Skill
4. Mistique Supp. Skill
5. Iris Supp. Skill + Cosette Supp. Skill
*Then repeat Step 4 and 5

Without Mistique's Support Skill pre-casting
1. Mistique Supp. Skill
2. Iris Supp. Skill
3. Cosette Supp. Skill

Cosette/Mistique/Coronis
1. Mistique Supp. Skill
2. Cosette Supp. Skill + Coronis Supp Skill

When to use Ultimate?
Cosette (w/ Nether Blaze): Before using her skill.
Mistique: Whenever available as long as her skill is not cancelled.
Iris: When Supp. Skill has 10s CD left to prevent delays.
Coronis: Preferably when the enemy has resilience bar active.

Additional Tips
• Try to line up Cosette's Main Skill with Iris' Supp. Skill.
• If you are using Coronis, be mindful about the boss locking their Resilience bar since she will not be able to deplete it if it's locked.
172
173
PriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptionalPriorityOptional
174
175
176
Nanoha
(Main Slot)
Cosette
(Main Slot)
177
Skill Level
1/10/1/1
Skill Level
1/10/1/1
178
179
180
Nazuka
(1st Supp. Slot)
Mistique
(1st Supp. Slot)
181
Skill Level
1/1/10/1
Skill Level
1/1/10/1+
182
None
183
184
Ann
(2nd Supp. Slot)
Iris
(2nd Supp. Slot)
185
Skill Level
1/1/10/1
Skill Level
1/1/1/1
186
None
187
188
Coronis
(2nd Supp. Slot)
189
Skill Level
1/1/1/1
190
191
192
193
194